In the upcoming time, you will notice as you are waking up and the game of life is being loaded, that you aren't just picking up from where you left off last night. It will seem as though you have been loaded back to an earlier checkpoint in the game - as though your progress had never been saved.
This may result in you thinking that you have hit a permanent system error with a specific person or project, and that you will have to deal with the chaos as it presents itself to you in the now-moment. Likely resulting in the game rendering a player vs. player conflict - direct, cutthroat, and competitive interactions between two players of the zero-sum kind, or as indecision.
What you are being advised to do, is to use conscious thought to bring yourself back to the point in the game where you had just left off, because this save point does actually exist - just in a hidden directory. Like you performing a manual directory override.
As a result, you will notice that you will instantly have completed this previous mission yet again. As this previous point in the game was not only never created by you, but was in fact released and cleared from your directory - as a result of your commitment to do so previously.
Stop consciously rendering the player vs. player conflict in its current state as it is a corrupted file - and return to a previous version of this interaction or project where you still had total administrative control. Don’t solve the current mess, but simply bypass it. Don't debug it, but simply reload the clean save from your hidden directory - and realize that the conflict or indecision you are currently seeing is a ghost frame.
"I refuse to render corrupted conflicts. I am the admin of my own timeline, and I choose to reload the clean save."